![]() In short, Diablo III on Switch is a combination of all the accessibility improvements made for the console versions of Diablo III with the portability aspect on top, barely sacrificing fluidity in the process. In other words, the demo was controlled, which our astute readers will keep in mind when weighing our opinions on this port. Also worthy of note: inventory access was locked, loot turned off, and even skill builds were set in stone. ![]() Effectively, each journalist was completely free to choose their character archetype, assuming it was one of the seven level 70 characters that were lined up and geared like muscle cars for the occasion. This session was actually divided into four 15-minute runs into the same Greater Rift, some very high-level content, with a high density of enemies and all kinds of effects.
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